> ## Documentation Index
> Fetch the complete documentation index at: https://docs.encorekit.com/llms.txt
> Use this file to discover all available pages before exploring further.

# IsClaimEnabled

> Turn the claim button on offer cards on or off at runtime, without reconfiguring Encore.

Whether the claim button on offer cards is tappable. Set it to `false` to turn the claim button off, and back to `true` to turn it on.

## Signature

```csharp theme={null}
public static bool IsClaimEnabled { get; set; }   // default true
```

## Example

```csharp theme={null}
// A player in your own checkout flow can see offers but not claim them.
Encore.IsClaimEnabled = !checkout.IsOpen;

var result = await Encore.Placement("level_complete").UseCase(UseCase.RewardUsers).ShowAsync();
```

## Notes

* Android and iOS apply a change to a sheet that is already open. WebGL applies it from the next `Show`.
* You can set it before [`Configure()`](https://docs.encorekit.com/publishers/unity/sdk-reference/configure), which sends it.
* It survives [`Reset()`](https://docs.encorekit.com/publishers/unity/sdk-reference/reset).
* A native failure is logged at `LogLevel.Warn` and never thrown into your game.


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