Reset() clears the player’s identity. RevokeEntitlements() keeps it.
Signature
Parameters
Returns
RevokeEntitlementsAsync() returns a task that completes with an EncoreCallResult. The task never faults: a failure is a result with Success = false.
Example
EncoreCallResult
The result of a call that returns no value.Notes
- iOS and WebGL revoke. Android has no revoke in its native SDK, so on Android the result is always a failure with
ErrorType = "domain_error". In the Unity Editor the result is also a failure. - Before
Configure(), the result is a failure withErrorType = "not_configured". RevokeEntitlementsthrowsArgumentNullExceptionwhenonCompleteis null.